![]() You can either fall back and wait for CD of Everfrost active ability.Ģ.2. Make sure you hit the enemy, otherwise you have 2 options.Ģ.1. If you have an option of setting your 4 attacks up (for the strongest Q), make sure to do it, because it will make your burst even faster/stronger.Ģ. This way, once you jump onto your target, you won't have to wait for the 2nd and 3rd casts (which are the strongest in terms of damage). Tip #1: If your goal is to burst enemy down, you might want to use first cast of your ultimate before the fight even begins. The way of initiating the fight looks like that: Additional damage of your runes and everfrost and, lastly auto-attacks, will help you seal the deal. W + E should be enough for you to survive the laning phase, if you play and utilise her kit well.Ĭompared to Riftmaker build, most of your damage will come from your Q and R. Ideally, at that point you should have enough money for Kindlegem.Ĭontinue the process, play safe and farm. We are playing with Teleport, thus the first time you use it might be actually to return back to lane when you got to critical health level. Instead of using E to last hit faster, you might use it as a fast run-away option after getting that last hit. Use your W if you are playing are a mage and you are scared they might deal a lot of damage to you while you are trying to last hit minions.Ĥ. Use your E to reset you auto-attacks for faster clearing speed.ģ. ![]() Because of that, we must farm as good as possible, without risking our lives overextending while we are still weak. Before we jump into combos, let discuss the way of playing the laning phase, because, to be honest, it is one of the toughest parts of the game. Once you get that first item, you've become insanely strong, and, most of the times, enemies won't even realise how much damage you can actually deal in just a couple of seconds. Your first goal playing this build should be getting your Everfrost ASAP. To fix this problem, we are opting for Teleport as the second summoner, we are choosing Biscuits for extra regeneration on lane and Cosmic Insight for faster Flash/TP cooldowns and less cooldown on Everfrost in the middle game.Īdditionally, we are buying Kindlegem as our first early item, which will help us survive a little longer.Īfter playing this build for some time, I can easily say, that this item/summoner spell/rune choice works well, and it will help you survive if you play your laning phase mechanically well, and with the goal in mind.Īnd the next chapter, is about the goal of this build and about the way you should be playing. ![]() Because of all that, Gwen might get easily forced off the lane. W works vs some match-ups, but in some cases it is completely useless, because your opponent is too close to you when trading. She is melee, her resistances/health are not that impressive, the only heal she has is through auto-attacks. It is not a surprise, that Gwen's laning phase is decent at best. Additionally, your E charge will help you get closer to land that active much easier.Ģ. It might be hard to land sometimes, but it is better that nothing at all. And not only it provides you with additional health and ability haste, but it also has OP active ability, which roots your target. Everfrost is still extremely strong item. Main idea was to cover Gwen's weaknesses, which are:ġ. Let me explain in depth what were the main reasons for me to choose this build over the other one. But the higher you climb, the more mechanically advanced players become, and they kite/punish overstepped melee champions MUCH more.Īnd here we are. If you are low-elo player, this might actually work. It doesn't fix the problem with the lack of Hard-cc, and most-importantly, it makes you play like an auto-attacker. This Riftmaker Build ignores the weaknesses that Gwen has and doesn't try to fix them. Community started commenting on her weaknesses, such as: Lack of Hard-cc, Gwen getting easily kited if enemies are somewhat decent, etc.Īnd it makes sense. Unfortunately, what ended up happening is, Gwen's winrate ended up being really underwhelming, lane phase extremely hard. Passive provides her with % ap damage and health gain, E increases attack speed, W helps you survive while you furiously shred your enemies with auto-attacks. And it makes sense, that this is the build people would go for once they saw what Gwen abilities look like. The build people normally would go for would consist of: Riftmaker, Nashor's Tooth, Lichbane/Zhonya's and so on. Since the release, Gwen had really low winrates across the board, at one point it was around 30%. Ult is pretty interesting, yet it might look confusing/underwhelming at the first glance. ![]() Her survivability is decent, yet not fantastic. In order to answer the question "why this build exactly and not the Riftmaker + Nashor's tooth one", lets dive into analysis of the Gwen's abilities and weaknesses. ![]()
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